Learning Processing [electronic resource] : a beginner's guide to programming images, animation, and interaction / Daniel Shiffman.
- 作者: Shiffman, Daniel.
- 其他題名:
- The Morgan Kaufmann Series in Interactive 3D Technology.
- The Morgan Kaufmann Series in Interactive 3D Technology
- 出版: Burlington, MA : Morgan Kaufmann c2015.
- 叢書名: The Morgan Kaufmann series in interactive 3D technology
- 主題: Processing (Computer program language) , Interactive multimedia. , Electronic books
- 版本:2nd ed.
- ISBN: 9780123947925 、 0123947928 、 9780123944436 (electronic bk.)
- URL:
click for full text
- 一般註:Includes index.
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讀者標籤:
- 系統號: 005235893 | 機讀編目格式
館藏資訊
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
內容註
""Front Cover""; ""Learning Processing: A Beginner?s Guideto Programming Images, Animation, and Interaction""; ""Copyright""; ""In memoriam""; ""Table of Contents""; ""Acknowledgments""; ""Introduction""; ""What is this book?""; ""Who is this book for?""; ""What is Processing?""; ""But shouldn?t I be learning __________ ?""; ""Write in this book!""; ""How should I read this book?""; ""Is this a textbook?""; ""Will this be on the test?""; ""Do you have a website?""; ""Take It One Step ata Time""; ""Algorithms""; ""Lesson 1. The Beginning""; ""Chapter 1. Pixels""; ""1-1 Graph paper"" ""1-2 Simple shapes""""1-3 Grayscale color""; ""1-4 RGB color""; ""1-5 Color transparency""; ""1-6 Processing (Computer program language)